Superfrog amiga download free




















The game is a good example of a flawless execution of a mundane concept. The object of the game, like most other games of its ilk, is to collect the required amount of coins and get to the exit in each level. Team 17 implements this very cliche premise so well that Superfrog stands out among platformers.

You can kill enemies by jumping on them or by throwing a ball which you have to find at them. Some enemies cannot be killed, so you will just have to avoid them. There are 6 different levels, each one varies nicely from one another. There is also a bonus shooting level that's a lot of fun to play and replay. At the end of each level, you can play a fun slot machine-style sequence, in which you can win a extra lives, bonus points, or a password.

That's right: you have to earn a "save slot" in this game by winning the password this sequence. After your wrists are tired from all that jumping and bouncing, you might have to restart the level all over again if you fail to win the password. That's my only big complaint about the game, but fortunately the passwords are usually not that difficult to get. As one can expect from Team 17, the graphics in the game are excellent, with various animation effects bordering on the cutesy side.

With huge levels including even secret ones you'll enjoy finding , great controls and playability, and an overall very polished design, Superfrog is simply a must-have for all fans of platform games. Highly recommended! Screenshots from MobyGames.

Nata 0 point. ZZ wrote "Hmm, not the superfrog i remember. Was the Amiga version different? Download the amiga version. It has all the great gameplay and graphics. Admin: Can you upload some of the real gameplay graphics? The are so well done and way better than the level opening screens. Of of the best games on Amiga in the 90ies! Beats mario and sony easily and the music is sooooooo fun!

I never got passed the second Castle level though lol. It was alot harder back then. A MUST for everyone out there who like platforms!

Mostly hyped by people from the UK because "it's from Team 17". Rich detailed graphics, cool froggy music! I will always have found memories. View all comments 5. Pure Team 17 gold. View all comments 7. You think this is it when in fact this secret room opens on tons of other secret rooms.

This game was pure genious. Better than Mario in my humble opinion. The worlds were perfectly drawn, the handling was perfect and the difficulty was well set. In fact, the only problem was that you had to start the game over and over because you had to find all the secret places and all the gold.

Don't care for the princess, just have fun! Astus Superfrog is one of those rare games that is greater than the sum of its parts. Right from the outset the typical Team 17 symptoms rear their ugly head - no parallax, rubbish collision detection and the annoying habit of updating sprites at half the refresh rate of the scrolling I'm looking at YOU Project X and Body Blows.

Throw in poor level design, the absence of any bosses and an appalling jump mechanic and you have a game that by rights should have been bargain bin fodder. However there's no denying the game does have a certain undeniable charm - maybe it's the fantastic music - but I couldn't put this down until I completed it; even over a decade later I still like to play a level or two.

It's no Mario, but still an Amiga classic and worthy of any collectors attention. It's just hard to believe the fact that people actually hate this game. Screw them. I always ended up feeling nauseous after playing for a while though. A bit too difficult to enjoy it for long periods, but nethertheless it is a lot of fun.

Nice graphics and a neat little intro! This is one of Team 17's best games. Its quite playable and I can still remember the first time that I saw this one. Plain simple platform with great graphics, everything is very well done My friend and I used to play it for hours as kids until we beat it I still play it sometimes and it takes me back to those good old days. If you like games like Mario ect. What should a good platformer be like? This game is a jump-n-run!

Jump-n-runs were originally made for younger people! This game has a cuddly character, fine drawn graphics colours are chosen well, motely levels, many fine details , froggy music, many many levels i think there are like Technically this game was state of the art and playing this game made and makes fun! I don't like that some of you say this game is childlike and because you overlook that this game was made with much effort.

Team 17 made a good job as always. Just tell me: is there another game that was as well thought out as Superfrog, or one that has lovely graphics, animations, genial music, a funny intro and outro?

Name just one game that has more attributes than Superfrog! Superfrog has a solid feeling of quality to it.. And whilst not as playable in my view as TNZS it rates as one of the Amigas most polished games ever..

Spadge Thanks for all the kind comments. We just made a game we thought would be cool. However, when we were done, we really couldn't bear looking at it. It was a lot of work. There have been many requests to bring SF back - and it nearly happened a few years ago I have a grudge about jumping by pressing up because the Amiga hardware had a second button option and it often went to waste.

In rare exceptions like BC Kid the second button option to jump reveals itself to be a great feature that has a huge influence on the joy of playing. And as about comparing Superfrog to Sonic, I'm not to fault here. Everyone has been doing so ever since the beginning. Just read the comments bellow. Now, I stick to my review of Superfrog.

For me, it's NOT the magnificent game everyone keeps claiming it is. It's clearly over hyped and overrated, maybe because good platformers were rare for the Amiga. I have considerable experience with other platforms, but still the Amiga is my favourite one due to emotional reasons.

But the fact that I have played many games in many platforms gives me the ability to have a different perspective on things. If you cannot understand why I say the things I say about Superfrog, you're either suffering from that mass denial thing that I spoke about or you're just too immature. DopPie Saying this review sucks is a bit blunt is I may say so. I think it is written in an excellent way. Keeping the reader curious about what the reviewers problem is with the game.

The reviewer didn't write it is unplayable. Basically what is being explained that the game could be perfect when physics were taken into account. Personally I can agree with the physics findings but they do not bother me to that extent.

The weapon I agree upon; it is poorly implemented. View all comments 3. I strongly disagree! It should have 10 out of 10!

This small comment serves as an addendum. There are several small and forgivable errors in the review, most of them typos, but there is one that I didn't notice before and that I just couldn't let pass. In the "playability" field, the first phrase reads: "The Achilles knee.

This is sonic for the Amiga. Haplo A very good game with a very funny and unexpected ending View all comments And a joy to look and listen to! Just perfect under every aspect. This is the one. My most favourtist platform game ever and in my opinion the second best game ever after sensi soccer. You can keep sonic the hedgehogs and mario, Superfrog is far more enjoyable. This was a life changer for me from the word go.

Don't know how many times I finished it and I still play it now and again these days. Has to be one of my all time favourites! ToiletSupreme Brilliant brilliant brilliant game! The only thing that was a bit crap was the snow level that was too hard and frustrating. Sonic for the Amiga? Very smooth scrolling, loads of hiddens, and trees that reach to the freakin moon, if you climb high enough! The inter-game "bandit", for non British peeps, "Slot Machine", was a waste of the programmers time, and mine.

Still, with half a meg, 32 colours, nice sound, and a "give me one more go", playability, it will suffice! Superfrog is misplaced.

The game does borrow heavily from both Sonic and Mario and doesn't live up to either. But remember people, this is the Amiga we are talking about here and on that platform this was the creme de la creme of jump and run games. Technically a tour de force, with super soft scrolling and colourful graphics, and some solid if not always brilliant level design.

Would I have preferred a direct port of Sonic or Mario? Sure, but we don't always get what we want. And it also had the stupid up is jumping design flaw. Damn them for that. Smooth gameplay, lovely graphics, happy music, maybe too happy ;-]. A mediocre collage of elements copied by the most important and famous japanese games, Sonic the Hedgehog in particular wich is, I never understood why, the most influent game on the european school of the genre after the , without quality or, simply, something personal.

To say the truth, the only "personal" feature that Superfrog adds at the platform game stereotypes, is an horrible and absolutely anonimous graphic style.

Boring and derivative level design with some major structural errors, such as impossibility to see what there's below you after a jump, for example , jerky controls with an innatural implementation of the inertia, wich transfrom every surface in ice, even when your are supposed to run on grass or stone Very bad, bad, bad, bad game.

The main thing to go for is the Levels Passwords. If you get a password 3 Lucasades in a row You can start from that level again later. The game is truly a masterpiece, and any true gaming fan could not be without it. When you get to the space level you know that you are near to completion. One of the Best Platform games on Amiga. Very beautiful, with cool music and fast gameplay. Superfrog is a prince, who was transformed into a frog by the evil witch.

His wife was captured and we must help him to find the way back to human being and to free his love. Many levels, extra gamble game, and the traditional Team17 quality.



0コメント

  • 1000 / 1000